Semia works with the World Robot Olympiad™ to inspire young people's interest in science, technology, enginerring and matemathics, while cultivation their hands-on and teamwork. Our goal is to train robot enthusiasts to think and solve problems in teams to collectively solve problems and expand thier love of all things robots. Semia USA is the Massachusetts and Connecticut regional partner for the World Robot Olympiad™. We work to bring teams from around the world together to compete throughout the world to promote STEAM Education.
World Robot Olympiad™ (WRO™) is an event for science, technology and education which brings together young people all over the world to develop their creativity and problem solving skills through challenging and educational robotics competitions. China, Japan, Korea and Singapore were the founding member countries of the WRO™ Organizing Committee in 2004, which since has grown to 60+ member countries. The WRO™ finals take place in a different location every year and has featured Singapore, Thailand, China, Japan, Korea, the Philippines, the United Arab Emirates, Malaysia, Taiwan, India, Russia and Qatar.
Schools are invited to enter a team of three students to participate in this competition. Participating teams need to create, design and build a robot models that look s or behave like a human athlete. The competition starts from preliminary to the final judging. WRO™ has been growing since 2004, changing from 12 countries and 4000 teams in 2004 to 55 countries and 22,000 teams from around the world taking part in WRO™ activities in local, regional, and national competitions in 2017.
On June 18, 2018 Juniper Networks became the global technology sponsor of the World Robot Olympiad Association in a multi-year agreement to work closely with WRO to promote, stage and further develop this global competition that attracts tens of thousands of young people worldwide.
As a result of this partnership Juniper Networks Waltham, Massachusetts office participated in this year’s World Robot Olympiad Massachusetts & Connecticut Qualifier, which was held on August 11, 2018 at the James L. McKowen Boys & Girls Club of Woburn, MA. With 15 volunteers generously donating their time to help judge the various categories of competition and present the Juniper Award of Design excellence to the top two teams truly made this day memorable. The World Robot Olympiad Massachusetts and Connecticut chapter is very thankful for all their contributions and look forward to working with Juniper Networks for many years to come.
Engineering Simplicity is the enduring philosophy of Juniper Networks, a leader in automated, scalable and secure networks. In the digital age, networks are the lifeblood of how the world lives, works and communicates – encompassing schools, hospitals, transportation systems, entertainment, internet connectivity, retailers, emergency services, banks and beyond, in every community, in every government and in every economy. Juniper believes that this intelligent, sophisticated, powerful technology can - must - also be simple to be effective, efficient and accessible.
Not least, automation has become a key enabler of such technology, functioning alongside humans to create and operate networks that can scale, flex and protect, dynamically adapting to conditions, developments and challenges in nanoseconds. Therefore, it is imperative that the upcoming generations understand automation - Artificial Intelligence, Machine Learning, virtualization – in order to take technology forward into their future. Juniper Networks is proud to be the global technology partner of World Robot Olympiad in 2018 and beyond, as it is the perfect nurturing environment for tomorrow’s automation innovators.
iRobot is committed to building a future for Science, Technology, Engineering and Math (STEM) education in the United States. Our multi-faceted outreach program is a resource for students, parents and educators to share in our excitement for the robotics industry and get an inside look at what we do here. iRobot has generously donated a Create 2 robot that will be given away to one lucky attendee of this event.
Cogmation Robotics develops simulation software that enables users to design & control robotics systems. This technology has been proven to engage more STEM students with their robotics studies. Cogmation Robotics is the creator of the Virtual Robotics Toolkit, which offers support and learning material for all skill levels and is used by multiple robotic teams and clubs to compete virtually.
Hatch is Watertown's Makerspace, located at 20 Summer Street. It is a public workshop with space, equipment, and materials available for the public to use and share skills with each other and give everyone in Watertown the opportunity to become a maker. Becoming a maker is not about talent - it’s about collaboration, creative problem solving, and the development of a curious and tenacious spirit.
ChartaCloud | ROBOTTECA provides social, collaborative and telepresence robots, robot behavior software and pre-configured robot deployments. ROBOTTECA specializes in the sale, support and deployment of the NAO robot, a product of SoftBank Robotics, for use in STEM educational and robotics curricula, public library ‘makerspace’ and digital learning initiatives initiatives, pediatric health care, autism intervention therapies, senior care social engagement in skilled nursing facilities, retail/hospitality consumer engagement and tradeshow and customer education center presentations. ROBOTTECA is the world’s leading provider of advanced software for programming the NAO robot. ChartaCloud technology partners include SoftBank Robotics, IBM, HP and Verizon. Additional information can be found at www.robotteca.com
Circuit Lab programs give kids the opportunity to create devices by blending technical concepts with hands-on experimentation in a creative environment. We use the latest technologies including Arduino and Raspberry Pi to design smarter flashlights, race cars, musical instruments, games, and more. Each class session begins with a brief conceptual overview before launching into an interactive, hands-on activity.